Humans and Technology Forget about VR in the living room; this summer it’s on waterslides and in arcades VR technology hasn’t been a hit with consumers, so companies are taking it everywhere from specially built arenas to airports. by Rachel Metz 2018-07-13T09:30:00-04:00
Connectivity Oculus Rift Gets a Price Tag: $599 Oculus’s price for its first consumer virtual-reality headset may influence how others price theirs. by Rachel Metz 2016-01-06T12:51:00-05:00
Intelligent Machines Oculus Shows Its First Consumer Headset, Circular Hand Controls Oculus reveals its first consumer virtual-reality headset, Oculus Rift, and hand controls for interacting with digital objects and making gestures. by Rachel Metz 2015-06-11T16:00:00-04:00
Intelligent Machines A Startup’s Plans for a New Social Reality AltspaceVR is building virtual hangouts that it hopes you’ll use to watch a movie with friends or play a game of life-size chess. by Rachel Metz 2015-04-06T00:00:00-04:00
Intelligent Machines Virtual Reality Aims for the Mobile Phone A smartphone-based virtual reality headset from Samsung and Oculus VR could make the technology more accessible, but it also demonstrates a new set of challenges. by Simon Parkin 2014-11-12T00:00:00-05:00
Intelligent Machines Why Virtual Reality Will Compete with the Real World Hardware like the headset made by Oculus VR will allow virtual worlds to offer person-to-person interactions that compete with real life. by Philip Rosedale 2014-05-05T14:45:00-04:00